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291

Allay Feedback [Bedrock Beta]

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  • 3
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    I think it would be awesome if the allay could change colours depending on their emotions (each colour represents an emotion). They would be happy when they hear music, and sad when they are totally ignored (do not hear music, are not given any items). The vexes would attack the allay, but if they are grey, they would blend in an the vexes won’t notice it. Since the allays would change colours, it means their colours would always be different, but you would be able to dye them permanently, but only when they are happy-ish (you will be able to re-dye them later).

    PS Also please slow them down a bit :)

  • 1
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    Hehsheheh

  • 1
    Registered User commented
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    Gfffrtt no se ha enviado

  • 1
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    به٤هبخفنننفنلنانلنفنان٥ن٥نلخلمفنفنمقمقن٣نقت٣تر٣ و٤و٤ن٤ن

  • 2
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    Если в гиалоге неигравова персонажа зделать кнопку которая будет телепортировать игрока, то после её нажатия неигровой персонаж на секунду рассоединит свои руки

  • 1
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    How to addfriend

  • 1
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    Alleys should be able to convert into vexes in some way or another. For instance they could do this upon death (vexes seem to be the ghost of allays due to their colors and the fact that they can glide through walls unlike allays) or they could convert when struck by lightning like pigs once did.

  • 1
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    Yay new mob

  • 1
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    Добрый день разроботчики бедрок майнкрафта у меня было 500+ миров и они все пропали ну в памите планшета они есть

     

  • 1
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    My minecraft is laging pls fix my minecraft

  • 1
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    Wow

  • 1
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    Hi

  • 1
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    Hi

  • 2
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    A nice way to be able to link allays to note blocks would be to be able to colour the allays. Then seeing as the note particles have different colours depending on the note you tune it to, you would be able to have different colours correspond to different notes! 

  • 1
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    I cant get the allay

  • 0
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    P

  • 2
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    it's great and cute, I love it. but I think there could be improvements:

    1: I think we could use a kind of different model or a bigger version of the one we have rn (maybe check out the model from originrealms).

    2: maybe it could be tameable with cookies (I don't think breedable though).

    3: maybe if you shift + click with a lead, you could lead an allay?

    4: could we make it a little less fast and hyper?

    5: could if you can tame it, give it a halo when tamed? (if tameable in the future)

    6: WE NEED THE ALLAY TO DANCE WHEN PLAYED A NOTE BLOCK.

    7:I have too many allay's going to one note block, could we do a tag system where tagged allays go to tagged note blocks?

    8: can we have the allay dance to songs on the jukebox ?(not all of them because that would be too many animations)

    9:maybe we could have them spawn in another biome then a structure.

    10: it has no sound, I'm not saying make it sing, but we could give it some death noise, and wandering noise.

    11: maybe if you name an allay vex with a name tag and give it an iron sword, it will turn into a vex.

    that's all, thank you for making Minecraft I have fun with the game.

    (also a lot of people are requesting the copper golem, so maybe if you can, when you right-click an iron golem with copper it will turn into a copper golem)

  • 1
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    could we have the allay have a little blue glow affect in the dark?

  • 3
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    From what I could tell, it currently seems like more of a hassle to use for item sorting rather than just grabbing the items yourself and sorting them by hand, however they seem like they could be useful in automatic farms.

    I think it needs to have a way to make it stay still, or at least stick close to you without flying all over the place; it tends to get in the way of mining at times. Maybe this could be done using a cookie or something while it’s already holding an item, or sneak + click. Maybe it could still move if it sees items while sitting, but it’ll proceed to sit still when none are left. I think it’d be good if they don’t try to pick up items that are within 1 or 2 blocks of the player, too. Their AI also needs to be more careful around lava.

    It may be good for an Allay to be permanently assigned to a noteblock until it’s broken, but I’m not sure. I know you could just have a clock keep the noteblock playing, but it doesn’t seem like something that should be necessary. Perhaps a jukebox could keep its attention for longer, at least?

    Finally, since they seem to be related, I think it’d be nice if the Vex’s appearance was modified. I think it’d be cool if it still had the same basic design, with the gray colors and mean eyes with dark eyebrows, but with proportions that are like the Allay’s instead of a tiny player’s.

  • 0
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    But we need a allay sound and colors update please

  • 1
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    Ally must be added in Minecraft it might be helpful

  • 0
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    Aku mau masuk selfer orang

  • 3
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    We just want allay breeding or some other way to get them renewably , as it won't be practical having to look far and wide because you want a few allays. Moreover it's hard to take over mansions early game, which is where allay is most useful in absence of elytra.

    I would also love slightly increasing their radius, or making it tied simulation distance as the 16 block limit seems a little impractical. Tying to sim distance would make sure there's no load on devices
    Maybe
    4 chunk- 16 block
    6 chunk- 24
    8 chunk- 32
    10 chunk- 40
    12 chunk- 48!

  • 3
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    In the recent Bedrock Preview it was made so allays aligned to a player could not be hit by the player but the hitbox could still be obtrusive. One possible solution would give the allay this ghostly state where the player that has aligned with it cannot hit the allay or hit the hitbox allowing for block breaking, attacks, etc to be gone through the allay.

    TLDR: Give Allay Aligned to a player no hitbox only for that player and left-click activities

  • 1
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    The new mobile controls are amazing, however, there still needs to be some fixes.

    First would be cool to have pick block ability.

    Second you can't hold jump to constantly jump you have to tap multiple times.

    Something which I think is a BUG is that when I try to bridge while holding the action button to place blocks in front of me, when the action of placing a block fails because I'm moving on the block it would place on it stops the action despite me moving so that it should place it, however, the block placing stops, so bridging still requires tapping which isn't so comfortable.

    And related to the ALLAY, being able to tap on a moving entity isn't an easy task, so is it possible to maybe find another way to give them an item as otherwise giving them an item would be quite difficult.

  • 2
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    Allay requiring constant noteblock updates to stay interested in it is going to be very bad on game's already bad performance, especially on servers if more people will want to use more Allayes. Also it will make constant noise. I think it would be cool if a note and a color of it would be a sort of a tag that makes Allay change it color and that way you can assign more Allayes to specific noteblocks. Maybe interaction with cookies makes it programmable for a short period of time and then you select a note that you want Allay to respond to. After that Allay will always leave items and that specific note.

  • 1
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    I am happy with the addition of a delay to picking up new items! Here's my suggestion to make picking up items even better:

    As of 1.18.30.28/29, Allays have to wait for their delay to run out before being able to pickup items again. I think that allays should be able to immediately pick up items once it realizes that its inventory slot is empty.

  • 1
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    Allay can be spawn with a flower, you plant a seed, and when it grow, an allay spawn, the seed can be found in dungeons, or mineshaft. Also if the player breaks the grow flower, the allay will be player friend, but if a noteblock sound is arround the grow flower, the flower will break and the allay willl be with the noteblock.

  • 0
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    Me

  • 1
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    I tested the new allay but it was hard to give them an item since they legit just flew away when I tried to give them an item so please make them not as fast so we can catch them (I had to make a hole to test the allay out :/