We’re experimenting with updating how light is absorbed by water in Bedrock Edition:
- Instead of reducing light by 2 units per block, water now reduces light by only 1 unit
- With this change, fewer Drowned will spawn in shallow water or rivers
We’d love to hear your thoughts on this! Let us know in the comments — what do you think?
Also, if you find any bugs, make sure to report them over at https://bugs.mojang.com/. Thank you!
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