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Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

1

Make potion of infestation non-brewable

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    This would make achieving How Did We Get Here even more tedious than it already is, as you'd need to get the Infested effect directly from a trial chamber then move to a deep dark biome within the potion's 45 second time limit. Instead, I'd suggest making it so Infested has no effect on passive mobs, which would keep its intended usage while also preventing it from being used in farms.