As of Minecraft 1.16, Smithing Tables are used to upgrade diamond tools to netherite. However that is its only use, which makes it feel and incomplete. It still feels like it should do more.
The idea:
Take the Anvil's functionality of repairing tools using their raw materials (example: repairing an iron pickaxe with iron ingots) and make it possible through the Smithing Table as well. It would still make sense and feel consistent with its current use.
Why would it feel consistent?
The current UI already works in favor of my idea. The ingot slot can be easily interpreted as a raw material input.
We already have the anvil, wouldn't it be redundant?
A similar thing has been done with the other tables. They're objectively better than the general use tables at the thing they're specialized in. Which is why it should not cost xp nor affect xp penalty.
It's too OP!
To balance it, I suggest making it only work with metal gear (iron, gold or netherite). Iron and gold gear isn't really all that valuable. Netherite is the opposite, its raw material is just too valuable to be used for tool repairing.
Wouldn't the change be useless then?
No. It would still be useful in mid game, for the half enchanted iron tools that players usually get before moving over to diamond. Even if it actually were useless, it would still make the table feel more complete.
I'm still not convinced!
Then look at toolsmith villagers. They use the smithing table, despite not even knowing what netherite is.
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