Crafting tables should store and receive items from hoppers such that their slots are filled in order from first to last, empty into hoppers, and are automatically used to craft when the configuration matches a recipe and a redstone pulse is given.
To automatically craft an item one could have all unused slots filled in with useless place holder items so that the slots are filled in one at time by a hopper and then filtered out with a sorting hopper system before a redstone signal is given to trigger the crafting table.
Similar mechanics already exist for brewing stands and due to complexity this would be effectively late game.
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