Discuss biomes and dimensions, including existing areas of the game and ideas for new ones. Share feedback on world generation, exploration, environmental features, and unique experiences players can discover.

23

Deep Dark Under Bedrock

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    this wood fix the erley running in to the wordon

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    To make the deep dark less accessible, sculk growth could infect areas of bedrock to give a way to get below the bedrock layer.

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    Some kind of structure connected to a cave would be cool.

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    new players will know that they're about to enter the deep dark