Campfires ought to be constructed cheaply, perhaps with two logs and two sticks, replacing one of the sticks with a block of soul sand or soul soil in the case of making a soul campfire. It seems silly to require that the player lug around a crafting table, or repeatedly make a new one, every time he merely wants a campfire.
For all that you get out of a campfire, and considering their expense, they're almost not worth it. Consider: you will use four inventory slots carrying around the materials needed to make a campfire: coal or charcoal, logs, sticks, and crafting table.
Consider the condition at the start of play, if you want just a simple campfire. You have to chop up to seven logs:
- One log makes four planks to get a crafting table.
- Three logs, by themselves, for the campfire itself.
- One additional log to make planks to make sticks required for the campfire, unless you get sticks from broken leaf blocks.
- Finally, you must mine coal. Really? If you can't find coal in a forest you cannot have a campfire? That is, unless you build a furnace, add an additional log for fuel, and dry yet another log to get charcoal...
A campfire block costs more, in terms of both time and material, than a furnace, in order to create a block that is less versatile.
An additional advantage to the proposed crafting method is that it makes the campfire block a quick and logical bootstrap to charcoal when spawning into biomes where surface stone and coal are not readily available.
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