When a non-undead mob or a player is shot with an arrow or trident or any long range projectile that stays in the mob's body, a player could pull it out by right clicking with an empty hand on it or clicking on it in the inventory, and until they do so they would lose half a heart every 3 seconds.
(note: This is not adding blood, as in the bodily fluid, but rather a potion-like affect gained by being stuck with projectile weapons.)
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