As per my other feedback suggestion (Passive Mob Domestication), farming and creating a sustainable food source is currently too easy in Minecraft. In order to create a higher level of difficulty, all types of food within Minecraft should slowly decay until becoming unsuitable for consumption.
Don't worry about having to deal with vanishing food in the mid-to-late game however, because I have a solution to drastically slow the decay through preserving the food with cooking and honey.
Rotting
In short, each type of food will slowly rot whether in a player or chest's inventory. All of the forms of meat will turn into rotten flesh, and crops will turn into a "poisonous" form like with the current "poisonous potatoes." Eating the rotten flesh or "poisonous" crops will cause the same hunger effect as it currently does.The exact amount of time is up to development for the ideal countdown to be chosen. Only the top item of each stack will rot at any time. So if you have 64 potatoes, after lets say 3 minutes, only one potato will rot out of the stack; not 64.
Preserving
To preserve the food, there are two additional steps. First, all of the cooked meats will last longer than their raw counterparts, so cooking will be an important aspect. Next a new item, honey, can be added to any cooked meat in a crafting table to create a new "glazed" meat (glazed chicken, glazed mutton, etc). The glazed variants will last longer than both the cooked and raw meats.
Honey
The honey will be acquired from a new block, the bee hive. This block will be roughly the size of a player head or lantern and will hang from under the leaves of oak trees. Instead of having an actual bee mob to defend the hive, when the bee hive is broken, a particle effect resembling a bee swarm will be released. It will function as dragon's breath and only stay in the one area. If the player is in this swarm however, then they will take slow tick damage until hopping into water. Similar to dragon's breath, the swarm will slowly disappear after a short time. When broken the bee hive will drop 2-3 pieces of honeycomb. 6 pieces of honeycomb (3 along each side), a chest (in the middle), and two wooden slabs (top & bottom middle) can then be combined in a crafting table to create an apiary. The apiary will require an input of glass bottles (either directly by the player or by a hopper into the apiary's inventory), it will then turn these into honey jars overtime (which can also be pulled out with another hopper). In order to produce honey jars, the apiary will need to be within 4 blocks of flowers (similar to crop land being close to water to stay hydrated). The more flowers the faster the honey production. When successfully surrounded by flowers, the apiary will emit minimal bee particles to show it is working. (Either these particles are just for looks & they do not damage, or they could deal damage to any person/mob who did not place the block).The honey jars produced can then be applied to the different foods to create "glazed" variants. The apiary will also produce honeycomb but at a slower rate than that of honey, in order to be able to make more apiaries.
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