COMBAT BETWEEN PLAYERS:
-The first rule would be that hitting a player in the part that does not have armor would give him more damage by ejm. If your opponent has all the armor, except the helmet, you must hit him on the head to take more life.
- Both the armors and the swords would have abilities according to the material that is made (I will explain it in another idea).
-The axes, picks, hoes and shovels would have the same recharge time as a current stone ax. If we grind it on the anvil we would have less weight almost equal to the time of recharging an iron ax. The maximum damage of an ax without having any type of enchantment is 8 and the minimum is 6.
- The same happens with swords because if we do not mold them on the anvil this would have a cooldown, but if the sword is molded, it could give limited clicks according to the weight of the material it is made of. For example: the stone sword is very heavy and its limit would be 9 clicks / s and the diamond sword of 12 clicks / s.
- Now if the PvP between players ... There are five fundamental parts where the player can hit: Up, Down, Right, Left and Center, all with their respective animations to distinguish in which direction we will hit and react in time. If with a friend you are doing a pvp with your hands, everything is normal, but if I have little life and he is about to kill me, I must cover myself, for this I must right click to cover myself and, therefore, I will not be able to push you or hurt you, but for that you must cover yourself in the direction in which they beat you. In a matter of swords it is something similar, if the opponent hits me to the right and I to the left, we both suffer damage and push ourselves, but if I did not want to suffer damage, I should have attacked the right side to hit. The swords and the two would not retreat or suffer damage. When we right click in the direction that is hitting us, we will hold our swords for a few seconds and then push with a small force to the opponent, but if we both right click in the same direction and at the same time, we both back off. , but we would not suffer damage, this would also work if we had 2 swords in both hands, one would do it to attack and the other to hit the opponent's sword, also with the axes, spikes, etc.
-You can also hit the swords on all 5 sides as well as attack.
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