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9

Water Gravity

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  • 0
    Registered User commented
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    I dunno about the dispenser part, but I like the rest.

  • 0
    Registered User commented
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    I made the dipenser part so it wouldn’t ruin alot of people’s builds, I also did it so the dispenser can pick the water back up again.

  • 2
    Registered User commented
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    Water and Lava source blocks should probably have gravity. Their respective materials already follow gravity, you have these very awkward floating source blocks, especially with something like TNT mining in the Nether where you're left with floating pillars of it that simultaneously falls but doesn't. The source blocks themselves should probably pathfind before they "settle" (like flowing liquid already does) to avoid liquid source blocks being able to be stacked on top of eachother in an unintuitive fashion. But this would also unlock new gameplay, as it would finally be possible to actually drain pools of water, and what's more is that it would make underground aquifers and such more dangerous to fool around with, adding some much needed interest to caving gameplay.

  • 1
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    Maybe by water logging to stop gravity and Maybe make water source move with water flow only if its not waterlogged