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Commands

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    Asadefa commented

    This would be helpful!

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    oneabbaone commented

    Not useful. /fillbiome would be way better.

    /fillbiome x1 z1 x2 z2 minecraft:jungle

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    Jason Yee commented

    Kinda good for map makers like me

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    Cameron Raddenbach commented

    All I want

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    William Miller commented

    YES!!

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    Awesomejosh1235 commented

    Yeah, /setbiome <x1> <z1> <x2> <z2> <biome name> or for example, /setbiome 5 1 12 15 swamp

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    poporaza commented

    all of us who do not have Java, we need it

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    sP4ZoR4Ma commented

    This would be very useful especially, since my friends make maps and the biome is defaulted as the_void and its a pain to have to get world edit to be able to do it.

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    BillCipherBro commented

    Maybe /setbiome fill x1 z1 x2 z2 [biome] would simply set the biome in the specified area and /setbiome replace x1 z1 [biome] would change the biome that includes the point of x1, z1.

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    SpartanReaverx commented

    It is so annoying for me, Im on a wild west server we are building and I've terraformed lots of land to desert and we had to disable weather so it didnt snow and we cant build rivers some places because they freeze over. I wish you could just change one areas biomes weather. its just one value isnt it?

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    Hulunabc commented

    Yes. I suggest /setbiome and /fillbiome too.

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    Thomas Bonser commented

    Instead of a command, maybe a creative only item would be useful as you could have certain buttons activate certain menus so that no one changing is easier

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    oneabbaone commented

    Uh, this would only work if it was:

    • /fillbiome x1 z1 x2 z2

    Because...

    1. Filling is way faster than setblocking.
    2. Minecraft can only work biome in columns at the moment.
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    AwesomeBeckett commented

    YEAH!

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    SamJBarney commented

    This would make so many of my maps work the way I want :)

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    JurscBeaver commented

    /setbiome should be able to include a radius argument and /fillbiome should change the defined box, maybe also include some sort of blending command to soften the borders between biomes for a more natural look. 

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    ShockwaveMC1 commented

    Might cause a crap ton of lag...

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    William Miller commented

    How would it cause lag?

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    poporaza commented

    I need it, im map maker and i hate some things about flat worlds, example:
    - no snowing
    - only one grass color
    - only plains mob type spawning (like rabits)
    And more, this command its realy needed
    PLEASE VOTE IT

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    Calev Berger commented

    If you use java edition, you can make the world one biome with the buffet world option.

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    BorgyDudeMan commented

    instead of having an entire rectangular area to be affected, it would be better to add something like this:

    /setbiome jungle x1 z1 x2 z2 x3 z3....

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    Silmarien Grinath commented

    Yes please! I'm starting to work on mapmaking and I would like to be able to change the grass color and the weather in places. This would help me so much since I don't use mods! Even just as a builder this would be helpful!

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    NewtonIsKing2 commented

    I like the idea but would be better if it was /setbiome [x] [y] [z] [x2] [y2] [z2] {BiomeID} instead of /setbiome [x] [y] [z] {BiomeID} so you can choose a specific area instead of having to change the whole biome. I am also thinking of /setbiome [x] [y] [z] [x2] [y2] [z2] {BiomeID} replace {BiomeID} as well so if you choose a large area and simply want to replace one biome to another you can use that attribute on top of that, but if you simply want to select an area, you just do /setbiome [x] [y] [z] [x2] [y2] [z2] {BiomeID}

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    NewtonIsKing2 commented

    It would also be very good to create end biomes and nether biomes in the over world or making more than 1 biome in superflat by using /setbiome [x] [y] [z] [x2] [y2] [z2] {BiomeID} or /setbiome [x] [y] [z] [x2] [y2] [z2] End or /setbiome [x] [y] [z] [x2] [y2] [z2] Nether

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    tintin10q commented

    We need this but in the form /fillbiome <x1> <z1> <x2> <z2> biometype

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