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We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

525

World Sync / Bedrock

under review

71 Comments

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    This would be awesome, but it would also require them to give free cloud storage with the xbox account.  At least that's the impression I get from your description.

    It might work better for them to just facilitate syncing worlds over LAN.  Chances are if you want to sync your minecraft worlds across devices you're going to have them in the same area, so doing it over LAN would be reasonable.

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    You got my vote bro.

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    ForgeLogical commented

    This would actually make map making on Xbox One so much easier.

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    gaberilde commented

    also a sync from xbox 360 to xbox one because it has been removed in this version

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    LegoLover1250 commented

    Yes! I was thinking the exact same thing.

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    Stevoisiak commented

    I was considering picking up Minecraft on Switch, but decided not to once I realized I couldn’t transfer my world from PC without subscribing to a monthly service.

    I don’t mind not having automatic synchronization, but some way to transfer worlds across devices would be appreciated.

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    BardockEldar1 commented

    This is really a needed feature. For beginning we should be able to sync with onedrive space at least if there wont be a free cloud storage for minecraft first.

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    BB6amer commented

    they really need it... if you can sign in on any platform use THAT cloud service tho, less for Mojang to do then...

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    Could be done using the Xbox live gold cloud storage system using one drive. Manually downloading and uploading a world would be great. I know it will never happen but in the menu that is added with this, please add a world converter for java/legacy/ps4/bedrock!

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    wolftech029 commented

    Can agree 100% for console players who want custom skins but cant but also have ios or android with Minecraft on it to change their skin easily. :D

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    JakeCherry97 commented

    Or option to sync them on OneDrive

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    DavidM1Craft commented

    Microsoft could do this via Onedrive since it is owned by it

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    OriDargonfaxe commented

    Yeah this would be nice. I even made a concept image of it! https://cdn.discordapp.com/attachments/223499130247446529/503856346836369408/Minecraft_Cloud_Save_Concept.png

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    TubsO28 commented

    I would love to be able to play the same world with a friend on any platform that I choose. I would spend time on Xbox doing something and then jump on my switch and go downstairs to play on a comfy couch. I would love to able to let one of my friends using their switch or phone to play on my Windows 10 world as we sit in my room. I would like Minecraft to be touted as an Xbox Play Anywhere title an act like one. These are all Ideals and I understand they are all not possible, but dangit it so so make the game more appealing to play. I'm even okay with paying 5$ a year on top of Xbox Live Gold to do all these things. And if the biggest reasons these ideas aren't being reached for is because of Realms I do not see a good future for this game and its business practices. Give the people of legacy consoles a reason to jump on bedrock other than you guys stopping updates, make a more positive reason than negative.  

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    NeatVeryCool commented

    Will defiantly purchase Minecraft for switch if this is added

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    FromKohaku4 commented

    Please. I want to tranfer my ps4 world to pc.

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    TViper1107 commented

    Please do!

     

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    DigiCraft66 commented

    I like the idea but I am not sure by implementing this feature into the game maybe cause some problems like:

    1. resource packs and behavior packs which are applied on world which might have content that is from another game franchise or content that is not on the marketplace.
    2. Some problems when importing world to nintendo switch to xbox one or nintendo switch might have some problems.
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    This could work via OneDrive

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    MadMojo commented

    Microsoft already syncs this data/save information over their Live services. It shouldn't be too difficult to have them be available for sync'ing after player gets logged into Live on the PC or another device. Would be nice. =)

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    shua5115 commented

    The Switch's unoptimization really hurts the Switch Minecraft Experience, specifically in terms of game performance with saving and running a multiplayer server. What hurts the most is the world that I've spent over 150 hours in AND a map I am making are trapped on the Switch unless world exporting or this feature is implemented. I would really appreciate this for that purpose: taking the worlds off of the switch onto another device until the Switch version is optimized more and to publish maps made on the Switch.

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    ChromaberryX commented

    Mojang makes it possible with Realms, but the current prices for Realms are wasteful if it's only used for backup storage.  They should add an option to use Realms as a backup service without a live server at a lower price if they have to.  

    They can add a toggle that says "Use as Backup," when creating a realm. When clicked, a message would show up clarifying that the backup option is not for creating a multiplayer session.

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    I actually suggested something similar that could work well with this.

    Also potential use of the Mojang Account too as an additional & optional method of login verification.

    > https://feedback.minecraft.net/hc/en-us/community/posts/360029351392-Mojang-Account-Additional-Log-In-Authentication-Sync-Accounts

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    I think that this should be done via the Xbox Live cloud save system that already works on Xbox One and some games on Windows 10, like Xbox Play Anywhere similar stuff. On Bedrock versions you already have to sign in with an Xbox/Microsoft account, so the Xbox Live cloud saving would be a great feature to add to Minecraft Bedrock. Plus you don't need to pay for Xbox Live Gold for the cloud saving, so that's good.

    I already own Minecraft Bedrock on Windows 10, Xbox One, iOS, and Nintendo Switch, and it would be a pain if I have to switch over to a certain platform just to play on a world I'm working on on one platform. I want to be able to have all my worlds synced cross-platform so I could play any one of my worlds, anytime.

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    anotherMIsa commented

    I hope it just uses an existing cloud service like Google drive or OneDrive (or both, hopefully both) just to make it simpler. But knowing how Minecraft bedrock is integrated with Xbox it's probably gonna use some Xbox cloud storage service, which would be great, but would suck if we have to pay or have a very small limit. So instead of getting people to pay more just for backup and sync, just let them use pre-existing cloud storage.
    Syncing could also be done by uploading the world somewhere temporarily waiting until it's synced on all devices with that account and then deleting it so it doesn't need to be stored forever in the cloud, and the Minecraft app could have a background service that make sure it has the latest version of the world.

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    If this ever becomes a feature I will buy minecraft on switch.

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    MrWarrior523 commented

    If/when they do this, they should also allow the world owner to give permission, to people they trust, to start a world so the issue of needing a specific person to start it is gone.

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    GrantPCGaming commented

    Love this idea!

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    Braidenjb commented

    Yes i was just thinking about something like this where your playing on windows 10 then say you gotta go to work or school you grab your phone all your worlds go in a category called My Xbox Live Worlds when u log in on a new device.

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    File transfer yes, sync no! Have a look at the sync on xbox one. No control, no transparency.