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1005

New moon event

under review

72 Comments

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  • 0
    RRGIV commented
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    I like the idea. But maybe a blood moon will spawn mobs way more.

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    A solar eclipse would be cool to see in Minecraft 

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    Ben Mee commented
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    I love this idea, and I think that it could work, but I think it needs more detail, I’ll refer to your idea, but I’m going to post my own version of this with more detail!

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    Add blood moons!

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    Maybe a blue moon?

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    realSheenix commented
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    Basically the blood moon event from Zelda Breath of the Wild. I like it!

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    Nox cgt commented
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    Here's my idea that expands on this a little bit:
    Mob Sieges would happen during both the New Moon and the Full Moon. These mob sieges would be limited to Hard difficulty, including Hardcore Mode.
    Like you said, the mobs would spawn more frequently and maybe they could even be drawn to artificial light. No, Creepers wouldn't blow up your house while you're inside it, but they would be on your land.
    Having Mob Sieges occur on the Full Moon would make the first night much, much scarier, just like how it was when we first started playing the game.

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    MigM12000 commented
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    The moon could turn red and become a blood moon

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    RQWINNER73 commented
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    I think that this would work, but things like witches should spawn more often during this time, also, dogs and wolfs should howl at the moon if there is direct sky access above the block they are sitting or standing on.

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    Shouldn't it be the full moon as untamed wolves change into werewolves/become hostile on the full moon and the full moon is creepier/more superstitious.

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    How about on full moons, all untamed wolfs are naturally aggressive.

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    Trigonaut001 commented
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    The phase of the moon has two subtle effects on mob spawning:

    • The number of slimes that spawn in swamps is proportional to the moon's fullness: They are most numerous during the full moon, and none spawn during the new moon. (The moon's phase does not influence the normal spawning of slimes in designated chunks at altitudes below y=40.)
    • The fuller the moon, the higher the chance skeletons and zombies have the ability to pick up items and spawn with weapons and armor. Furthermore, there is a higher chance for their equipment to be enchanted, and if it is, the enchantment levels are higher. A fuller moon also gives spiders a greater chance to spawn with random beneficial status effects, including invisibility. All of these effects combine with the world's difficulty; with higher difficulty levels increasing the chance of mob buffs.

    Taken from the wiki. They already implemented this, I can't imagine they'll take it farther