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New moon event

under review

72 Comments

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  • 2
    NtruderLegend commented
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    And the creation of temporary portals that can bring mobs from other dimensions

    and make it so the shulker can hit you through these portals for the giggles 

  • 1
    HiIAmGOLDEN commented
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    I like the idea of the phantom attacking at any cost in a full moon. It adds more of a challenge.

  • 1
    Captain Kcaz commented
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    It makes tons of senses too, a new moon is a black moon which means it should be darker, which of course means more mobs.

  • 1
    DrekDeDark commented
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    Easy - ×1,5
    Normal - ×2
    Hard - ×3

  • 1
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    A solar eclipse would be cool to see in Minecraft 

  • 1
    Nox cgt commented
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    Here's my idea that expands on this a little bit:
    Mob Sieges would happen during both the New Moon and the Full Moon. These mob sieges would be limited to Hard difficulty, including Hardcore Mode.
    Like you said, the mobs would spawn more frequently and maybe they could even be drawn to artificial light. No, Creepers wouldn't blow up your house while you're inside it, but they would be on your land.
    Having Mob Sieges occur on the Full Moon would make the first night much, much scarier, just like how it was when we first started playing the game.

  • 1
    MigM12000 commented
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    The moon could turn red and become a blood moon

  • 1
    Trigonaut001 commented
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    The phase of the moon has two subtle effects on mob spawning:

    • The number of slimes that spawn in swamps is proportional to the moon's fullness: They are most numerous during the full moon, and none spawn during the new moon. (The moon's phase does not influence the normal spawning of slimes in designated chunks at altitudes below y=40.)
    • The fuller the moon, the higher the chance skeletons and zombies have the ability to pick up items and spawn with weapons and armor. Furthermore, there is a higher chance for their equipment to be enchanted, and if it is, the enchantment levels are higher. A fuller moon also gives spiders a greater chance to spawn with random beneficial status effects, including invisibility. All of these effects combine with the world's difficulty; with higher difficulty levels increasing the chance of mob buffs.

    Taken from the wiki. They already implemented this, I can't imagine they'll take it farther

  • 0
    VampireMamaG commented
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    Still getting the hang of it! 😂

  • 0
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    There should be A Blood Moon Event, But I agree!

     

  • 0
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    I say yes but i would have it as a full moon because they're more SPOOKAY!!!

  • 0
    R Sangster commented
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    A lot of people don't know this, but during a full moon mobs spawn in greater numbers, and better equipped.

  • 0
    Dinorauria commented
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    Okay but I feel that if you make it the New moon specifically then it would just get annoying.

    How about a special Eclipse event that could just rarely happen after a certain number of days?

  • 0
    Balen Kayl commented
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    The new moon idea is better than the full moon because there is less light

  • 0
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    And they can have mods open doors

     

  • 0
    Zackeroni9 commented
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    I like this idea, it sounds great on paper, but it needs more depth. Every new moon sounds like a bit much, every one in eight days would get annoying. Maybe it could happen for a blood moon, eclipse, or something else could trigger this, maybe every thirty-second day. Second, wouldn't you just be able to sleep through this? It could be easily skipped just by sleeping, but maybe it would be a loss to do so, or you just can't because, 'you're more prone to getting a nightmare' and can't sleep. Maybe mobs could drop better or more loot, like zombies having a 10% chance of dropping gold. Or villagers could have special trades during that event, and maybe if it were an eclipse, the villagers would have some cool shades.

  • 0
    disboi12 commented
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    The mob spawn rate was cool but phantoms are strong, I dont want this affecting peoples enjoyment of the game and their time being spent...

  • 0
    KingDersk commented
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    Awsome!! never thought of that!

  • 0
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    Yes, I too feel like Phantoms should be encountered more often. Nice!

  • 0
    Chip Potato commented
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    That'd be a cool thing for Hardcore mode!

  • 0
    yarncatss commented
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    This isn't something I'd be excited for. Phantoms are already extremely hard to deal with in multiplayer, and I wouldn't want to see them increase in occurrence. Further on the note of multiplayer, given how rarely people sleep through the night, having a night where you'd be forced to stay indoors would be a major source of dead-time that could be spent furthering building projects. I can't imagine how difficult this would be to deal with in the early game.

    I think this would be a very difficult thing to balance, especially given the current monster spawnrate. I already find it irritating to fend off zombies while I'm working on projects, so adding to that frustration wouldn't be welcome.

  • 0
    Abdullah Ali commented
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    yeah it will make surving the night much realistic.

     

  • 0
    TallarinRojo commented
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    But, in low specs there's no moon at all...

  • 0
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    Very unique idea, but Minecraft would need better Moon cycles. Multiply by 5 would be a lot, I feel this would be a kinda hard thing to add.

  • 0
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    I have to agree with another user from above. This is nice on paper, but lets think of what would actually happen. 

    Mobs spawning at an increased rate and in larger groups is, to my knowledge a thing already depending on the moon cycle. Just not a major difference. Anyway, I see this more being an issue in Multiplayer than I do Singleplayer. Like another user said, with the night being so dangerous and without insensitive to fight the mobs, this would become an annoyance to builders or adventurers who are otherwise now forced to stay inside if they can't handle the mess. 

    If this is added, I would make it either a unique approach to Hardcore mode and cut it there. Just because of how difficult this is to avoid in Multiplayer. UNLESS, there is a command to disable the event that only Server Admins can use. Then it can go right into the main game. 

    I digress. 

  • 0
    SUPERSHADOW21 commented
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    This idea remind me of terraria in a way.

  • 0
    Knasbarn22 commented
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    Yeah, I think New moon and Full moon should have more of a niche. Would also be nice if we had a rare blood moon as well. I mean, nothing huge that makes the game literally unplayable if you do not wanna take a part in these events, but smaller things such as higher spawn rate, slightly faster draining rate of hunger, maybe some "blood moon/newmoon / full moon" debuff when you're attacked by a mob etc.

  • 0
    MrPoulik commented
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    there is something like this in game but it only affects endermen and slimes
    they have different spawning rates on different moon phases

  • 0
    yifo123 commented
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    T e r r a r i a ?

  • 0
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    this is true we need stronger mobs