AnarchyGUY I
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What features can you suggest other than decorative? Potions of nausea? Food for the Ravager?
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Some hasty statements, maybe we should wait for non-experimental snapshots?
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Oil has such a wide range of uses that it is impossible to list them all. You can speed up minecarts ("by oiling the wheels"), make mechanisms silent, work with dyes, work on leather, process iron ...
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I think oil vials can be mixed with potions for a "sticky" effect.
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The farmer can sell it. At the same time, it will be bought by a tanner (for leather processing).
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Why not just add bark as an item? The bark is useful for twisting ropes, heating the stove, making fertilizer in the composter.
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They could naturally spawn and also spawn during SAND AND MUD STORMS.
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Emerald is not malleable and very fragile. Tools will be worse than stone ones. Except arrowheads.
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Sandstone - could also come in handy.
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How does this archer live and what does it eat? Is it a hunter?