PlumBrake751607
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Promises of a highly trained mod team are not convincing at all, as Bedrock edition has a bad history of false bans and censorship. Harmless words like "night" and "japan" are automatically blocked...
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Exploration in bedrock edition is much more limited than you think. Starting on 16384 blocks, 65536 blocks... you can fall through the world and die. This is marked as "won't fix" by the bu-g track...
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I prefer denser and larger mangrove forests; they look amazing and much better. It's unfortunate that fireflies are gone, but at least we have wardens and ancient cities, these are one of the BEST ...
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It seems like there's more block placement parity from java to bedrock on the last beta, which is welcome. There's a lot of building tutorials out there, such as placing lanterns on trapdoors and b...
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I personally don't mind wardens dropping catalyst. Most players won't farm them as it's easier to get it from the biome. Renewable drops is fun for tech players, and I hope there will be more drops...
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Deep Dark & Ancient Cities need unique music. Hearing the default Minecraft theme there is jarring. How about a creepy piano, or those scary music from the Minecraft live demos? Add those new Java...
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Allays need to be as useful as it's hyped up to be. Colored allays should be assigned on a specific noteblock tune permanently until the block is gone. AI should focus on dropping items while on no...
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Here's some simple solutions to alleviate the complaints of many players, that the Warden is too easy to cheese! Wardens should move faster in lava & water. Make them run fast when in lava/water, a...
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Deep dark & ancient cities should try to spawn under y=0, and they should be more common. The biome itself feels like just another cave, it's boring. The entire biome, including the ceiling, should...
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Feedback for 21w42a: Having unique music playing on different biomes is a great idea, and I hope there will be more in the future! It's great that music plays on cave biomes, but the normal caves s...