
Andre Chen
Activity overview
Latest activity by Andre Chen-
Andre Chen commented,
someone close this thread pls
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Andre Chen commented,
Sebastian Zhgun When a mob dies, whether through the kill command or other means, they don't disappear instantly. For a short amount of time, they turn red and fall over, before being deleted from ...
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Andre Chen commented,
Splox Fox Great idea; you might want to make that its own post.
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Andre Chen commented,
You're talking about target selectors, which while can be used with the execute command, are very distinct from it.
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Andre Chen commented,
What do you mean when you say "tick speed"? Do you mean the actual tick speed or the random tick speed that is variable as a gamerule? If you mean the actual tick speed, that's not changeable in va...
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Andre Chen commented,
Why would we need a quicker way? How many different players' heads do you plan on needing to create? They don't add new commands for really small things, especially if there's already a perfectly f...
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Andre Chen commented,
That could work as well. I don't really care which way it's implemented. I just would really prefer if we could target dead mobs.
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Andre Chen commented,
It is something that you can change with commands, but I think that spawners having their own GUI would be pretty cool as well.
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Andre Chen commented,
I don't think this should be added. A button translates player input into a redstone signal, but once the redstone signal is sent it is impossible to find out who pressed the button. You can't "tra...
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Andre Chen commented,
You're going to have to be a little more specific with what you want to be added into the game. Also why are there brackets? This isn't NBT or JSON.