Have an option to create a flare, which can then be thrown into a dark area.
I’d suggest that the flare have the same light giving properties as a torch, but have approximately 30 seconds before expiring after it hits solid ground.
I want this so that exploring new areas of large caves is a little easier; since a flare will give me a good idea of what blocks I will find there without using the energy and resources of placing torches everywhere.
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