Share your thoughts on features being tested in the latest Java Edition Snapshot. Keep in mind that not everything may be available, fully functional, or released as tested. General gameplay suggestions and feature requests belong in other categories.

6

The allay duplication is over-powered: idea to balance it.

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    Registered User commented
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    I don't think requiring a minimum number of allays before duplication can occur is a good way to balance the allay duplication mechanic. The purpose of the duplication mechanic is to allow you to get more allays when you currently have few. Instead, the duplication mechanic should be balanced by increasing the rarity of the item used for duplication. I suggest that allays should be duplicated using a totem of undying instead of amethyst shards. Totems of undying are renewable via raid farms, but require more effort to acquire than amethyst shards do. Additionally, this might have lore implications since allays and totems of undying can both be found in woodland mansions.

  • 1
    Registered User commented
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    It is worth simply replacing the amethyst with a more valuable resource.

  • 0
    Registered User commented
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    I personally prefer it be more accessible. Amethyst is an easy to acquire material and new players won't struggle with it. Allay should just be a friendly pet mob you can easily get more of, like cats, axolotl or dogs.