Description- Charred forest would be a new type of forest that consists of burnt/charred blocks. It would consist of burnt/charred logs (can be crafted into burnt/charred planks, etc.), burnt grass, and a new kind of farm land to grow crops on. It could also have dead brush and blocks of charcoal. Lava pools and/or ruined portals could be more common in this biome, to explain why the fire started. And any other creative ideas that may add to the atmosphere of the charred forest, that I can't think of.
Item descriptions
Charred logs- Charred logs would be the new wood type in this biome. Would be a blackened color. Could have 2 variants, one being burnt all the way through, and the other only having the outer layers being charred. Charred logs could also occur when normal logs are struck by lightning.
Burnt grass- Burnt grass would be a blackened grass form, with burned texture. Could also form when lightning hits on/near grass.
Fertile farmland- New kind of farmland that is made by hoeing burnt grass. In reality, when dead animals/plants decay into the ground, it makes the ground more fertile. So in this new biome, burnt grass could be hoed into fertile farmland, and crops planted on this farmland would grow faster. If you want this farmland at your base, you would have to silk touch the burnt grass/fertile farmland.
Reason to visit- It would provide new blocks for old, abandoned, and rundown builds. Also would provide better late game farming (need silk touch for this farmland)
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