Shriekers should be brought back to how they were, in the sense that when catalysts spawn them, they can still create wardens. This makes them much more interesting, you can make some different designs as I planned with a base defense design, or create your own, TRUE sculk biome. I do however, feel if you mine one and try to replace it down they should keep that one as "inactive" (unable to make wardens, with the different texture).
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