Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

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New End Biome: Ender Overgrowth

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  • 2
    Registered User commented
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    This is pretty much everything I've wanted for the End. How about: The wood is flammable but burns extremely slowly, and is also a great fuel source in a furnace because of this. It could be smelted into charcoal and crafted into sticks to explain why there are torches on the exit portal. Also, the slimes should look different than overworld slimes, other than just color. Maybe you could have them slide instead of jump? Also, slimes will literally just yeet themselves into the void, so I would add better pathing that keeps them from doing that. Maybe they can stick to blocks, and slide up and down and across blocks, due to their stickiness? They should only jump when they need to cross a section of void, but they will not if they can't make it. I was thinking of adding some other things, but they are separate, so while they affect the end, I will not include them here.

  • 0
    Registered User commented
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    What about, say, a purple acid? We've got water for the overworld and lava for the Nether, why not have a liquid found in the End?

  • 0
    Registered User commented
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    Creator of this post here: reply to the second comment: I already planned adding a 'liquid' to another biome already. That biome post is out recently

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    Let's team up I voted for the end update too