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Support Wayland

18 Comments

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  • 2
    Registered User commented
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    Java edition of minecraft use Java and things made with it runs on a vm and because Java's vm doesn't support wayland monjag/microsoft can't really make a wayland version. The only thing they would be able to do is to make the launcher support wayland.

  • 15
    Registered User commented
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    Definitly possible as just patching the Glfw library for mineccraft allows you to run native Wayland. This would be a very easy fix. Glfw supports wayland natively in it's newer versions.

  • 5
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    This should be no brainer, to my knowledge all it involves would be enabling it and of course doing a little bit of testing

  • 4
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    I would love this!!! Please!

  • 4
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    Yess id love wayland support on Minecraft :)

    Nvidias 555.58 driver has made wayland rather stable and usable for most people and well amd, intel work on wayland rlly well, desktops like kde plasma, gnome, cosmic rust desktop are all using wayland by default and desktops like cinnamon/linux mint are working on wayland support slowly so this should get supported as it solves those problems

  • 5
    Registered User commented
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    Please consider updating Minecraft to support the Wayland display server protocol. This update would greatly improve performance and user experience for Linux users.

  • 5
    Registered User commented
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    This would be awesome!
    Especially because almost every Linux Distro has moved to Wayland by now.

  • 5
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    Third party launchers such as PrismLauncher already allow you to use the system-installed version of GLFW, which will allow you to use Wayland if the system-installed version of GLFW has support for Wayland, so I figure it wouldn't be to difficult for the game to support Wayland out of the box. The tech is there, would love to see this in the base game!

  • 2
    Registered User commented
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    I'm currently on MC 1.21.4 and it works with Wayland flawlessly (somewhat even better than X11)

  • 0
    Registered User commented
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    Or at least make it possible to switch to Wayland

  • 1
    Registered User commented
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    Oh yes I like the idea! While I don‘t use Wayland yet (I‘m on Debian Stable with an older NVIDIA GPU), it will be important for the future, as running Minecraft through XWayland isn’t really a great solution

  • 0
    Registered User commented
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    This problem is Due to Input Library Minecraft Java edition Uses 'GLFW' and Devolopers should fix this because many of the Linux users Even the Distro Developers priortize Wayland then X11. and thus most users use wayland and some ex KDE Plasma 6 even removed the X11 entirely

  • 0
    Registered User commented
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    This problem is Due to Input Library Minecraft Java edition Uses ‘GLFW’

    discourse.glfw.org/t/1547/2 appears to demonstrate otherwise.

  • 1
    Registered User commented
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    Or at least make it possible to switch to Wayland

    It works on XWayland for me, but native Wayland support would certainly be better

  • 0
    Registered User commented
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    Native Wayland support would be a great addition and is technically possible.

    This should instead be done by installing a desktop file and icon to their respective directories.

    Minecraft files should stay in .minecraft though

  • 0
    Registered User commented
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    Would the switch to Vulkan help in any way?

     

  • 0
    Registered User commented
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    Minecraft files should stay in .minecraft, though.

    Insofar as the placement adheres to the FreeDesktop Base Directory standard (and FHS).

  • 0
    Registered User commented
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    Would the switch to Vulkan help in any way?

    I tested it in 26.2 Snapshot 3, still runs via XWayland