The new 1.19 update is adding a new mob called warden which dosent drop anything useful.So i have an idea for making wardens useful. After u kill a warden u get a “warden shard” , combining 8 of these shards with a nether star makes a “warden star”, combine one of these stars with a netherite item in a smithing table should make a “warderite” item which is basically buffed netherite item . A whole set of warderite armour adds a bonus 1 absorbtion heart when weraing the set . This is optional but there should be a abiltiy where you press x which basically makes a sound which gives mobs within a 5 block area to be “blind” basically they can only see you within a 3 block raidus kind of like the “blindness” effect, and it should also have a 30 sec cooldown.it won’t work on big mobs or bosses. There should also be a warderite bow which instead of shooting normal arrow , it shoots “sculk projectiles” which basically are a stronger version of the normal arrow and it gives harming effect. To create one u would need sckulk veins surrounding a sculk shreiker . I know this a alot to work onto and it probably wont be accepted ,but is it cool to have a new set to work for? For me, yes. Hopefully the devs would take this into consedirartion.
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