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Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

2

Warden actually droping useful stuff

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    Registered User commented
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    Sounds cool, but the whole point of the Warden is to AVOID fighting in, not TO fight it. It’s not meant to be an opponent for more adventurous players, but a punishment. In the deep dark, fighting it isn’t how you win, escaping without even seeing it once with at least decent to great loot is your victory.