The Weather Machine can either be craftable item or not your choice here. Once u have the weather machine you wouldn't just have the freedom to cause a Natural Disaster. You would have to use ore or rare items to get the weather machine working. Depending on the ore or item will determine what Natural Disaster will take place. And depending on the quantity ore or item will allow you to have a strong version and longer duration on that specific Natural Disaster.
Weather Machine would be like a different version of a beacon in a way. Instead of giving potions effects it would give you weather effects. You would have 4-6 options to pick from that would be blizzards, tornados, earthquakes, heavy storms hail/floods, and Firestorms/Volcanos.
I want these effects to take similar like the raid effect as well. You might have to travel if u want a specific natural disaster to take place. Once u step in a certain biome the natural disaster effect will take place. For example, if u enter a snowy biome or cold one a blizzard would take a place. Or if you enter a plain biome a Tornado will be take place.
I think adding a trophy item for each natural disaster. Would make a player want to cause a disaster not just for fun and dare of it.
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