Personally, I think it'd be great if Mojang went back to old biomes and made them better, added new variants of biomes, added structures to some biomes, and maybe do some feature sharing with Minecraft Dungeons 1 & 2. Here, I'll name Biomes and Structures for all dimensions besides the Sift because I haven't explored it fully yet. (This might be long so I'll continue it in the comments)
Overworld:
Plains - Big Villages with some more stone features like plazas or barracks.
Prairie - Plains variant with no villages, lots of cows and rivers, no flowers, could have cool plants for Sniffers?
Rainy Plains - Literally the one from MCD 2, Pillager outposts, villages and constant rain
Forest - The Creeper Crypt, a stone Creeper-face structure with a Creeper spawner and one basic loot chest. Glowing mushrooms like in dungeons
Pale Garden - Should have large pale mushrooms, no mob spawns other than Creaking
Highland - Red grass on mountaintops with some goats, mountains with this biome can spawn base camps at the bottom and outposts further up. Maybe some Squall Temples.
Spider Cave - Caves with green, glowing egg clusters and cobwebs, spawning Spiders and Cave Spiders, with an increased chance for Jockeys.
Quartz Cave - Kind of out-there. A cave of rainbow geodes, adding quartz crystals of various colours, purely decorative and not replacing amethyst.
Deep Ocean - More vertical and go down past deepslate, the Radiant Ravine from Dungeons can spawn down here too
Ocean - Add crabs and variants
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