I don't doubt that team mojang have already thought about the idea of adding a new type of armour, but if my opinion matters even slightly, then it's worth mentioning.
I love netherite, but I never really liked the armour system essentially forcing most players to pick up a single type that looks a certain way. And although the addition of trims helps a lot with that, I still feel as though the armour selection is limited with netherite being the meta.
With the sift upcoming, I would love to see an alternative to netherite. Not something to replace it, but a nother choice. It can be upgraded like netherite by using a new smithing template and mineral on diamond armour and tools.
But of course it cannot act exactly like netherite otherwise it's either not going to make sense or will be boring. So this new hypothetical armour set isn't going to be immune to fire and lava as an item, and it also isn't going to have knockback resistance.
Rather instead, with it coming from the souls dimension, and souls being used to do magic in the dungeons universe, it would be cool to have a magic protection attribute. This will give players a way to survive the damage dealt from harming potions, and could potentially shorten the timespan of negative effects on the player.
Additionally, you can make it elongate positive effects making it super viable in PvP, having players choosing between being knockback resistant or having a slight time increase on their potions.
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