My idea is if your sword breaks you get a stick and a chance that you get and ingot or whatever that sword was made of. The chances that you get an ingot or stone or plank should depend on the sword. Here is my proposition of around how I think it should be:
Wooden sword: 60 percent chance of getting wood plank when it breaks. Copper sword: 65 percent chance of getting copper ingot when it breaks. Gold sword: 50 percent chance of getting gold ingot when it breaks. Iron sword: 60 percent chance of getting iron ingot when it breaks. Diamond sword: 35 percent chance of getting a diamond when it breaks. Netherite sword: 50 percent chance of getting netherite ingot when it breaks.
Of course I don't expect it to be exactly that, it was just something to give you an idea of how it would work
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