Hi, I have this idea which I believe adds a deep sense of immersion into the game. In this biome, the archipelago biome, there are many islands, with the colour of the water depends on if it's shallow or deep. On the islands I believe there should be palm trees, coconuts and other tropical fruits, along with pebbles. I would like it so that there are green and brown coconuts, and they behave like skulls kind of, where they're sort of mini blocks. If you break the coconuts with your bear hands, you will just get the solid coconut back into your inventory. If you break it with a weapon (preferably an axe), it'll break into two coconut halves. If you don't have a weapon, you can break and pick up a pebble, place the coconut on the ground, and right click on the coconut with the pebble in your hand to also split into two halves. If you eat a green coconut, it clears your effects and fulfills your hunger bar by one slot, and grants you speed I for 15 seconds due to making you hyper. With the brown coconut, it takes twice as long to eat, but you restore 5 hunger, get resistance I for 30 seconds (the coconut is tough) and you are left with a regular empty bowl. That's it for the coconuts. I believe there should also be mobs such as crabs and seagulls. Seagulls are just birds that occasionally steal food from the ground or from unprotected chests. Crabs punch you if you get in the way, and they have many colours. You get crab meat when you kill them to cook. I hope this gets added.
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