The Stopper Rail: Survival Transit OverhaulBuilding subway networks in survival requires complex redstone. I propose the "Stopper Rail" to run continuous, multi-cart train fleets across worlds without complex circuits.Core MechanicsFeatures a copper base plate and 4 bulb indicators. Behavior changes by power level:Station Mode (Powered by Torch/Lever)Lock: Occupied minecarts instantly snap to a full stop.Countdown: Carts lock for 10 seconds. Bulbs turn off one by one every 2.5s as a visual timer. Players can step out, board, or stay inside.Launch: Once time expires, the rail propels the cart forward.
Terminus Mode (Powered by Redstone Block / Power Level 15)Auto-Eject: Placed at the end of a line over a Redstone Block, the bulbs glow blue. The rail forces an automatic dismount to the right platform to prevent gridlock.
Loop: After 10s, the empty cart launches into a standard U-turn loop, returning to the active fleet ready for new passengers.
Crafting (Yields 6)6 Iron Ingots (Sides)1 Stick (Center)2 Copper Ingots (Top/Bottom)
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