I want there be maximum compatibility in all devices like in my Intel Celeron 2950M Intel UHD Graphics capable of running Minecraft 26.2 perfectly fine after optimization and fine-tuning as well as the standards of OpenGL still stays relatively low very low like OpenGL 3.1 like add both Vulkan 1.1 or lower and even greater support and fully utilization of Vulkan 1.1, 1.2 and 1.3 instead of Vulkan 1.3 or higher only and also able to perfectly fine play minecraft 26.2 in Intel HD 2500 iGPU(after optimization and achieving average of approximately 20 FPS 0.1% Lows only in both CPUs mentioned) and also capable of running perfectly fine deeply efficiently optimized like i wish the 16x16x16 chunk rendering is still being fully 100% utilized as an efficient optimization method while ensuring maximum compatibility, i do not mean absolute perfection and absolute maximum, only practically and according to the majority but i wish there is stuff like this! And also the FPS frame rates i gathered is this in my Intel Celeron 5205U and Intel UHD 620 in Linux Mint XFCE 22.3 Zena in XanMod Kernel 7.0.11-x64v2: 115 FPS average in cave and 64 FPS in the surface in 16 chunks rendering distance in lowest minimal graphics settings possible in 26.2-pre-8 in my 87+ survival world and 20 to 55 FPS average(-10 FPS lower in OpenGL) in maximum graphics settings possible in Vulkan Rendering API because my vulkan is 1.3.275 / 1.4.348(minecraft detected)
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