This proposal adds an optional late game hunting playstyle.
The Hunter Bow uses all existing arrows, supports bow enchantments, deals slightly more damage than a normal bow, and applies the glowing effect of Spectral Arrows to any target it hits.
The Banner Blade functions similarly to a sword, supporting enchantments, sweeping attacks and jump attacks. Players can combine it with any banner in an anvil to customize its appearance. Shift + Right Click plants it in the ground for display and repeats to retrieve it.
While carrying a Banner Blade, hitting the same target with the Hunter Bow 5 times applies a 12-second Hunter Mark to any entity that can normally be hit by arrows.
During Hunter Mark, Right Clicking with the Banner Blade while aiming at the marked target launches a hunting assault, rapidly closing the distance and cutting through grass, leaves, cobwebs, crops, bamboo and vines without damaging major terrain blocks.
After reaching the target, the Banner Blade gains increased attack speed, deals double damage, ignores 50% of armor, grants temporary damage reduction, and creates large sweeping attacks behind the target. Additional Right Clicks allow repeated advances while Hunter Mark lasts.
When Hunter Mark expires, players must mark the target again with the Hunter Bow. Endermen naturally counter this playstyle because Hunter Mark cannot be applied without successful projectile hits
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