Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

46

Revert the attribute swapping

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  • 0
    Registered User commented
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    If you want to surpass a shield, hit behind the player or just hit the player with an axe before macing.

  • 1
    Registered User commented
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    genuinely you all got to start giving some good reason because the points these posts say is literally just how it affects different aspects of combat, things that mojang does not care or isnt intended for.

    im all for the attribute swap to be an actual feature and be reverted back, but actually though please be formal and reasonable and not have "you cant mace and lunge anymore1!!1!" and have proper grammar and punctuation.

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    Registered User commented
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    replying to the guy at june 3 2:02 am the main reason why attribute swapping should stay is it has virtually no effect on players who wish not to interact with it while being deeply rooted in current modern pvp. it rewards players for being able to do it with high damage. removing it would simply make mace and spear super boring and just wind charge up, move, miss and repeat. it has no benefit other than reducing the skill ceiling and reducing the freedom a player has