If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

9

Graveyards, Churches, and Crypts

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  • 0
    Registered User commented
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    This is a pretty good idea. I like it. 

    One suggestion, however. 

    Not iron fences, stone brick ones. robbing these could end up being too useful and it would become overpowered.

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    Registered User commented
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    I was going to post a similar idea but mine was to just have tombstones as a craftable item and they would act like signs do so we can customize them. This especially means a lot to me because my brother passed away earlier this month and my eldest niece back in January. Minecraft is one of the main games I play and I’d like to be able to make a place for them in my worlds.

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    Registered User commented
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    I've had this idea in my head for a while and I'm glad someone finally put it up

    However, I do have some suggestions

    The graveyards, should be a bit bigger length-wise. They should spawn in plains biomes with fog around them. The structure should be in a hallway settings. When you walk in, 2-3 rows of tombstones on each side and a large crypt at the end holding the coffin basement. The tombstones should hold a chest underneath containing gold, iron, diamonds, emeralds, rotten flesh, etc. There should also be exclusive loot at the graveyards as well, especially in the basement area you mentioned

    Zombies could spawn more than any monster, similar to skeletons in soul sand valleys

    A new mob: Ghosts. They spawn inside the graveyards that basically float around the structure. They can go through blocks. They can be either a passive or neutral mob (I'll let y'all decide)

    That's what I've been thinking, but I'm open to critique

  • 0
    Registered User commented
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    haunted graveyards/crypts with  ghosts mob. silver ore to make silver weapons, they would wear quicker. dead forest biome; haunted