So I was thinking it's like Bones are used for just taming wolfs, making bonemeal, but what if I changed that so I was thinking about Bone armor and Bone tools so Here and every mob that is not a slime or sulfer cube drops broken bones that can be turned into bones here's how each stack can have 64
Bone Crafting Recipe
Broken Bone - -
- Broken Bone -
- - Broken Bone
Bone Armor Same way as building regular armor but with bones Just they can change this part bones don't give much armor and are fragile but if one breaks Chances of getting broken bones 0 broken Bones 65% 1 Broken Bone 35% 3 Broken Bones 25%
Bone sword
- Broken Bone -
- Bone -
- Stick -
Bone Axe
- Bone Broken Bone
- Stick Broken Bone
- Stick -
This is to add more uses to "Bones" and Adds "Broken Bones" to the game because there isn't much to do with bones but with this more armor weapons tools that are less expensive but have less durability because these would be a common drop and I wouldn't want them to be too powerful They have damage and harvest speed in-between Wood And Stone stuff And here are the drop rates of Broken bones 1 Broken Bone 55% 3 Broken Bones 25% 1 Bone and 3 Broken Bones 5% and that's it!
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