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4

Warden regrows when mobs and players die nearby.

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    Registered User commented
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    Continued after thought: Perhaps the warden could develop special powers or abilities if enough death occurs around it? I don't know.

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    Registered User commented
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    This actually solves a lot of the bigger issues with the warden, though it would be a huge technical challenge for the devs I'm sure.

    I don't think it should change size, however, it would be really cool to think that the warden would have an increased detection range when it kills a certain number of mobs! 

    It would also nice if the warden would slowly lose it's buffs over time and perhaps its de-spawn timer wouldn't actually start until all of its buffs are gone.