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Share your thoughts on features being tested in the latest Java Edition Snapshot. Keep in mind that not everything may be available, fully functional, or released as tested. General gameplay suggestions and feature requests belong in other categories.

4

Warden regrows when mobs and players die nearby.

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    Registered User commented
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    Continued after thought: Perhaps the warden could develop special powers or abilities if enough death occurs around it? I don't know.

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    Registered User commented
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    This actually solves a lot of the bigger issues with the warden, though it would be a huge technical challenge for the devs I'm sure.

    I don't think it should change size, however, it would be really cool to think that the warden would have an increased detection range when it kills a certain number of mobs! 

    It would also nice if the warden would slowly lose it's buffs over time and perhaps its de-spawn timer wouldn't actually start until all of its buffs are gone.