Arizona is a beautiful state with multiple possible inspirations for Minecraft additions. Within it are many diverse biomes, some already represented in vanilla such as the badlands and coniferous forests. I'd argue that the color scheme of existing biomes skews toward warmer palattes, so, for my idea, I propose a variation of the existing badlands biome simply known as the blue mesa badlands. These are formed much like the typical badlands, consist of blue, purple, grey, and pinkish bands, and can be used as a source to naturally find and mine the respective types of terracotta within game; geodes might also have higher spawn rate. It could also contain a new sand variant with a cooler palatte that is purplish, brownish to light greyish. The blue mesa badlands could generate as a standalone biome or act as a sub-biome much like the pale garden. In Arizona the blue mesa contains a petrified forest, allowing this biome to introduce petrified wood. I think it would be fun to have petrified wood act more fantastical in Minecraft, being a fire immune stone/mineral block that imitates the wood block variations instead of inheriting the typical stone variations; the colors could be dusty and subdued in a base version and opalesque/pearlescent in a polished version reflecting its mineral composition. Petrified trees could potentially spawn alongside or at the bottom of rivers, within trail ruins, or as an archeology reward with color variations depending on temperature/biome type.
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