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Ancient Ancestors vs Arthropod Aliens

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    Players could take a wind charge to put in a bottle to make a "Breeze in a Bottle" or "Bottled Air" if you want to call it that, your choice. But now new foes arise and their names could be the
    "Breeze Hazards" and "Storm Freaks". Breeze Hazards are basically poisonous air and can infect air blocks with a poison gas block. Storm Freaks on the other hand can shoot electrical charges and if they are close enough they will send you in the air and summon a lightning bolt from the sky. All new blaze type creatures that can spawn naturally both day and night, plus the blaze can come during thunderstorms.
    Thunderstorms can affect the player and all other mobs with fatal poisoning. So put your first tutorial lesson to use and seek shelter, and DONT FORGET to provide cover for your little or Big....SURVIVIORs aswell. Yeah and I wouldn't recommend this be your typical vay-cay spot for villagers, SIMPLY because they just LOVE to WORK....yea, yea, we get it. Whatever that supposed to mean. What they are just supposed to remain helpless when the ancestors need war-riors. Uuh NAH... Villagers brave enough to leave their village and job, willing or by force of the player will make a choice upon entering to turn into a WARRIOR or turn Illager. Trying to tempt a villager with emeralds while passing through will turn them PIGLIN. At night or in dark areas players wearing squid-glo armor and holding a emerald pearl can lead villagers and warriors.

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    In the over world where its safe villagers will remain. They can still be led if wearing the ancient armor and holding a emerald pearl. Warriors On tHer HaNd WILL FOLLOW THOSE CHOSEN. Give a warrior a weapon and duel wielding should be unlocked allowing for use of both hands for all items and tools for both player and Warrior.
    And an achievement of "Right Hand Man" would be nice. The Golden Curse will grant the player
    "Left Hand Ban", and apply Ender Arms. Warriors could learn from players behaviors like actions such as using weapons, chopping wood, mining, swimming, boating, horseback riding, chasing the skies and even taking a stroll back home. They could probably hide secret chest with gathered loot for you to find on your way back home giving you the coordinates to find it if you have the time. Yea did it again, I FORGOT to mention that glo-armored leather has air breathing properties as well. When a Warrior has on Glo-Armor and dies underwater they will drop their inventory in a chest on the sea floor and if it's night time they will turn into squid-men and remain at the depths of the ocean for the rest of their lives. Now bartering new vent like technology for lapis but beware of items getting lost in the deep dark sea without night vision as they will float to the surface. Legend tells it that if loot is left floating at the water's surface by midnight, squidmen will surface the waters to scavenge any items it encounters.
    Give it a pearled emerald to gain them as allies.
    They only appear naturally after a certain sequence of events. Making it one of the most rarest natural/unnatural mobs to spawn.

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    They can only be ¿ored? with the heart of the sea to make a baby squidman, and on some occasions a baby sea monster would appear. Sea monsters wont attack until any mob outside the squid family is low on health, and will try to drag them down to drown if they can't breathe air. Drowned are zombie mutations of squidmen as piglins mutate to zombies piglins. All are originally villagers that WANDERED off or were forced by PLAYERS. Ever WANDERED why il-lagers hate Players and Villagers. This explains it all. What if some of those villagers who survived a player plague or player raid WONDERED off to find, and cure some of their lost ones. Doing so they eventually got smarter but corrupt themselves overtime. Some seek even more knowledge and started running experiments on their own kind. Was it to feel the mad mindset of players or did they seek more power them-selves. Power is all they craved to the point where they took it in a literal sense and went witch turning crazy. Wandering traders who managed to quickly find the ancient cities turned into vindicators upon entering the deep dark. They now seek vengeance on players an villages that welcome them. Wandering traders who continued their twisted studies became witches. Now as a witch they seeked even more knowledge and now test on spells and potions. Until they gain the knowledge and skill to create and control the undead and cause fatal harm to players. Gained so much knowledge that they found the confidence to enter dark space and
    caves unscathed.

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    Monsters weren't an issue for them but just could keep quiet enough for the warden. Those that did did manage to get the knowledge and power of the other side came out as an evoker.
    Now fused with magic, wits, and new found abilities for building, the evoker teaches/trains the witches and vindicators who lacked the knowledge and experience of a truly deep dark soul with a strong hate towards players and vil-lagers. So dark but so inferior in wit that their willing but forced to work for and serve another higher power to understand their technology even further. Or better yet before the player gains even more potential that can even rival the Watchers. So seeking even more power the evokers kidnapped and captured iron golems and created allays. To transport them to the deep dark for a ritual to mutate them into the vex, and ravager. Thus making raids that they can unleash on the player stronger. Mainly serving the purpose to keeping the player away from the radioactive sculk dimension on the surface planet. Probably to also keep them away from the knowledge of ancient ancestor rekindling becoming stronger in power. Or maybe its to keep the players plague as far away from their home dimension and original test subjects. Just maybe its to prevent the END of a place they once call home, just like vil-lagers. Maybe they'll be as corrupt as possible to protect it from being invaded at all cost. Or maybe they're gatekeepers of something greater else above.

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    The warden is another mutation of the squid-men that tried returning back through the portal seeking refuge until their souls locked it purpose in fate. To ward off any unworthy. Mobs that pass through the sculk dimension experience random behavior changes. All torch types can now set flame to blocks when mining with the torch in that hand. Torches can now set campfires ablaze. Soul fire is necessary to open portal. Certain dragons can use this ability and can withstand behavioral transition. Speaking of behavioral transitions, that uh glow squid ink might not come off as easily as you my think. I bet you the player thought it wasn't the oldest ancient TRICK in the book to use milk. Nah, not this time buddy. A lightning strike or electric pulse would probably help you out my friend.
    But once you get there to the sculk dimension try to look out for maybe some sculked bedrock ore to mine. Grab yourself a netherite pickaxe and mine it to receive sculk plasma, then blast it in a blast furnace with a BUCKET OF LAVA to get sculked bedrock. Use it to make armor even better than netherite adding +2 atk dmg to all netherite items when using upgrade. Sculked bedrock can mine bedrock so id recommend giving the ancients a visit to learn a little more before going BEYOND the END. It might come in handy.

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    Remember conduits? They could hide an even deeper secret than you think this I mentioned in a post called "Moons, gateways,& The End". Basically saying that it was a gateway portal to moons. Different worlds can have different moons. Three moons AND counting!! Different prismarine properties could be a shortcut between worlds. Use the eye of ender or en-derpearl on a active conduit to traverse worlds.
    The story could be designed to visit them once you breach higher and low teir dimensions. But then again the choice is YOURS as the PLAYER! It might require a little more ancient skill and knowledge than you my initially start with but experience is also key. But the challenge is AGAIN yours to take but make wise decisions because some effects may be unexpectedly ran-dom. They could offer many resources you probably wouldn't be able to renew that easily.
    Or some Might even hold a BOSSES to fight along your journey through dimensions unlike never before. Each dimension could be linked to multiple Worlds, Dimensions, Domains, or Realms. Some worlds maybe assigned and generated randomly with random habits and mobs found there for a totally unique but random ex-perience. But if YOU're assigned the "under-SEEN" curse you cannot visit moons or travel world conduits for 10 days. The ancients left their mark now it's up to the heroes of to today to make their. This could be a hardcore experience that requires a LEGEND to fulfill their destiny as infinite creators, whom can make infinite cre-ations. World UPON WORLDS! Chasing the skies until infinity or until your MULTIVERSE server crashes. Breaking barriers and breaking limits. No one's story will ever be the same again!

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    Since the mines will probably be empty again in the overworld. The rascal would be a good reminder of times players would get lost and have to light their way tifind their loot in the dark. He misses the good ole days were surface mobs were the scary ones, an wants to play a little game if you will. But now his soul is reminded of the first time they mined were being dug. Some say that he's older than the mines itself. Maybe offer him a special pearl and he'll help after you say Hi and visit the ancient ancestors. Bring a ghast through the sculk portal and they will turn into warp-wit or wart wits. If already wits then they will revert to a random behavior ghast that player would have to retame. Some might need some cooling.

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    Acid snappers naturally found in sculk biomes, can pollute and poison waters but it somehow it's MOSTLY peaceful. Surprising is/n't it? I bet!!
    But jump on this snapper back and it gets angry chasing you above, below and out of the poisoned water or acid. Find yourself slaying this turtle and it drops acidalyte crystals. They can be brewed into "BOTTLED AIR" to form a Toxic Gas block kinda the opposite of air. Injested yourself and face extreme nausea, blindness, and slight fatal poisoning. Use with splash or lingering potions to spread a LargeR area with Toxic Gas. Use the effect on a breeze and strike it with lightning to turn it into something more deadly. The Toxic Hazard which can also send you flying, it fires projectiles that infect you with slight fatal poisoning and blindness. Maybe part of a sort of "Controlled Climate" update. You thought charged creepers was something. I slightly mentioned something before in another dimension. Maybe timeline. But besideS the point! Boom, watch out for Storm freaks because they're really dangerous. I would recommend using BEAMs for these mutants. More crytals, more beams, even more MORE MAY-HEM, like is this mkIl or sumthin?? Do you believe the ancients been up here all peaceful too?
    PUF, Pah-leez, POW wonder who makes that sound?!

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    Look at that, the ancients may just have our backs on this one. SOME have gotten wittier, and adapted to use beam-blasters and dispenser and disposer crossbows switch power modes by holding redstone torches in opposite hand. Upgrade using netherite template with quartz make a "Base Blaster" that shoots sounds waves according numerical order of music disk in opposite hand. Input a echo shard with netherite upgrade template to get a "Echo blaster" upgrade it again with a netherstar and sculk upgrade trim to get a "BEAM BLASTER".
    Some HEROS may still exist out there but it they seem to be REALly really Well Hidden only arising when those who met the requirements He met or TheY if you choose to make your own adventurer. What or who was the first corruption besides the wither. Was the BEAM or the BRINE? No-one's really shure¿ Maybe Its one I with two BRains or 2 EyEs with 1 Brine. ?¿Who knows, a stalker or not?¿ Been a mystery this long. But if you go to the suspicious moon, take a spear. Its ancient but not as ancient as the next two things the Player will face. The Beamin Blight and the PLAYER will be encounter-able after defeating or breeding the ender dragon. If the ENDER-EGG touches the void it would spawn on a random moon. The blights slight weakness is lightning and withering as it shoots beams from it's eyes and summons Watchers and, Lunar eye Bats drop prismarine crystals.

    Almost forgot stalkers are invisible ghost that can blind players dealing one damage. They can appear as a floating dot.

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    The Bottom Feeders
    The sniffers ancient too right? Ever wonder what It'll be like if they evolved over the years?
    Haven't they not it's been awhile since the original species touched the surface. Or maybe they MIGRATED to another location. I figured it might be a whole new or ancient KNEWt-Wood & mOLD jungle below the surface of the sculk dimension in which creatures seem to un/natu-rally change in size. The sniffer has probably adapted to this way of living nothing changes about these creatures from this stage of muta-tion. Or at least not yet! Take a sniffer egg to a place no sniffer has ever sniffed its nose before.
    And maybe an evolutionary biology break through may find it's way to "Thank You". Many locations can use a sniffer egg. Its a surprise everywhere you go. Maybe even find the lost Whiny, Crinder, Savallay, Eten-root, My-stic Root & Palm-hand wood saps. Maybe it's other ancestors that could be thriving in the in the caverns here aswell. Ever heard a sound other than a Hmhm. Well it's possibly more where that came from. Somewhere and something only one can imagine to be, someWear...PEACEFUL and/or somewear EXTREMELY HARDCORE.

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    Don't become the creeper and destroy your precious worlds but instead use your infinite material to build upon embrace or even SAVE IT. Yeah HUMM baby villager will RESPAWN outside of cave 200 blocks in the AIR with feather falling if trying to take them into the sculk dimension. He doesn't play about his kids they 2 Str8 and they gone be EyEGHT, because he got their backs. I SEE, why we need age verification. ASAP. This might not be your typical game for those younger audiences and might APPEAR disturbing to some but It intensifies your average Minecraft experience by INFINITY and above. IT TAKES A VILLAGE to Raise a child AND it ALSO TAKES A VILLAGE TO RISE. Its not always about being the HERO, but rather to BE AN ANCIENT BUILDER. If younger audiences do wish to play, make a feature called "PARENT PLAY" where two-factor is required [ID&Facescan+Mojang verification]. All this preaching, is making me feel Oracle-ish. Like some sort of sight see-er.
    But what do I know? Im JUST A PLAYER who loves the game like everyone else. But IMAGINE a player with a Infinite far-sighted foretold
    DREAM. Spoilers.. Don't make me cry. But since I was an 11 year old kid I absolutely was addicted and amused by the game, and I too yearned for the mines and further. Still 12 years later Im in love with it. So I can understand how much of an impact this would have so keeping the main parts available would be nice. But the DEEP dark can get creeply dark. So dark some might be too scared to grab a torch. But as survivors we endure the STORM. And never let it put out your FIRE. ADAPT if you have to, keeping your LYTE burning BRITE to keep monsters away when it never passes a single day. A place so dark it'll make you ++++++ A-way. Some may say this GAme MOde. Is TERRIFYING and The Youth Feeds of off this, or really do we FEED it to the youth. BE Wise! Be-wEARz and don't stare, or it might SHuRely be the End of You. Or HEAD to the BEGinning of The End, and I'll be sure to give you a moracle word of advice when a new set of commands Can Probably END your Lyfe.

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    Speaking of Lyte cling on to it, and protected with all you got. Especially if your on Hardcore modes, as it will allow you to respawn. LYFE can be earned from getting 1000 exp, 100 days without dying, or maybe from a simple wish-per A-llay. Experience can't be gained as a spirit or in the GOLDEN SKY dimension. As a spirit you get a chance possess a mob using a LYFE. LYFE'S is irrelevant when you standing Pass the Golden Gates during business hours. (travel back to Mortality to use it) As a spirit in the golden dimension you can only SPECTATE. Under certain circumstances or conditions can it be night here. Only during Infinite Nights Can a sculk portal be opened. Allows for Land_Deformation and Mutations to occur. Possession will be enabled and The potential to earn experience will be returned back. Or for some the experience to earn more potential will be granted. OR DE-NIED. It wouldnt be too smart calling while fighting, Wouldn't It Not? Or Would It Be. Wither webs, can be climbed very slowly ticking away at hp. What dark arthropod from the moon can wither cocoon? What shell provides a sheild?
    What bell provides a BUILD? One blows wind, 1 exploder, which is closer, which is odor? Ice-ologer can become a Nicer neutral when hit with positive electricity, and back to a Nasty Negative Iceologer when hit with negative strikes.