Animals are now full companions! You can tame nearly all passive mobs using sneak+feed, while normal feeding only breeds them. Special treats boost trust faster. Animals have visible taming/trust and chunk bars: overfeeding makes them chubby in stages, with max stage only able to roll around.
Pets can play and exercise with toys: cats chase yarn balls, dogs fetch bones, and other mobs chase their favorite foods. Toys reduce chunk, increase happiness, and encourage activity. Cats loaf, lie on their backs, or accept petting depending on mood and trust. All animals have personalities and moods that affect play, loafing, petting, and behavior.
Bored animals dig, root, or scratch and can sometimes find items, adding interactive surprises. In multiplayer, pets interact, explore, and play together. This update adds personality, choice, and attachment to animals while keeping gameplay intuitive, fun, and lively.
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