Deep Dark Pick Buff Item, Warden Improvements
The Deep Dark should offer a material which can be crafted (with Netherite ingots?) into an item to be applied to a Netherite pickaxe. This would enable the pick to instant-mine harder items than stone (e.g. deepslate). It should be very hard to obtain, perhaps necessitating searching multiple Ancient Cities or killing multiple Wardens to gather enough of the material to craft the upgrade item.
To increase the difficulty of acquiring this, the Warden needs to be not cheesable. There needs to be something to combat surrounding it in blocks, towering up, or digging under the ground to access the chests. Fighting the Warden should require maxed potions, gear, and beacon effects such as resistance, and still offer danger of death.
Ideas to improve Warden could include:
1. Warden should also be able to sense you through blocks, since vibrations transmit through the ground. Thus digging underground or putting walls between you and the warden are not effective. The Warden will only despawn if enough distance is between it and the player for an amount of time (e.g. 64 blocks)
2. The warden could use periodic AOE effects if it is targeting you but cannot reach you, such as health drain or explosion. This would combat towering up, surrounding it in blocks, or digging underground.
3. Warden breaks blocks between it and you if it is targeting you but cannot reach you. Block breaking should have a high radius. This would combat towering up, surrounding it in blocks, or digging underground.
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