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4

Operators can ignore locked items

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    Registered User commented
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    This would be cool but map makers need to be able to test things from a player's perspective quickly and easily. The /clear command allows locked items to be deleted easily, while still allowing testing to occur efficiently.

  • 0
    Registered User commented
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    Perhaps it could work only when you are in creative mode, this way you can swap to survival to test things from the player's perspective.