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197

Frog Feedback [Bedrock Beta]

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  • 16
    Registered User commented
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    The frog's animation doesn't transition smoothly between idling in water and swimming. Also, frog eggs won't break when the water beneath them is replaced.

  • 14
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    A tadpole's hitbox is too small. It's quite hectic to get in a bucket.

  • 8
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    The tadpole's size could be made bigger so it could be caught more easily in a bucket. It's too small.

  • 4
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    Tadpoles should be bigger.

    Fireflies should be bigger than they were in Minecraft Live.

    They both should be the same size as a small slime or an endermite.

  • 10
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    I think frogs should be able to camouflage and/or disguise themselves when hiding from predators (snakes, alligators, or crocodiles).

    Sometimes, frogs could jump from tree to tree and hang on and/or jump from vine to vine.
  • 18
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    For eventual breeding method, please add a basic insect that frogs can digest (fireflies are toxic, so frogs generally shouldn't eat them). What they commonly eat are flies, moths, dragonflies, locusts... Any one of those species could be just as simple as the fireflies (in design and AI), like a particle effect in their own swarms.

  • 6
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    I think that frogs shouldn't walk on land, but always hop, like in real life.

  • 14
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    I used to be an avid frog and toad keeper as a teenager. Frogs don't actually walk that much but toads certainly do. You can easily identify a toad by its warts, glands and the iconic walk and tiny hops! A frog is smooth and will yeet itself into oblivion with its jumps! However! This is a spot on, perfect model and animation for the common toad (bufo bufo). I love this to bits, good job

  • 7
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    The tadpole's hitbox is quite small. But their current size is perfect.

  • 13
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    Put the green frogs in rivers and pond, green frogs are smaller. Add a dark green/brown frog for taigias and snowy biomes ,could spawn at taigia rivers. Keep desert frog, but add purple frog that rarely spawns in savanna’s. Please add poison dart frogs that live at the trunks of trees in jungles and lay eggs at the tops of trees in water pools could have poison frogs carry tadpoles on back to move them. I think frogs need more variants. Green cold frogs stand out against the snow, I think brown is better to match wood frogs in taigias and snowy taigias.

    Also the different frog variants should spawn in there own biomes too.

  • 7
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    I feel like the colors are mixed up in the beta. It would make more sense to me if the green frogs spawned in the swamp, the tan frogs spawned in the desert and the white frogs spawned in the snow biomes. They would seem more camouflaged in the natural habitats, making them more akin to real world frogs hiding from predators.

  • 10
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    the frog colors should be switched up. the white (tropical frog) should be for the colder biomes, the green (snowy) frogs should be the default swamp frogs and the orange (default) frog should be for warm biomes, otherwise, i feel the colors are way out of place.

  • 0
    Registered User commented
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    Seria muito bom se criasse um local no jogo para criar os próprios blocos, blocos personalizados o jogo ia melhorar muito

  • 8
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    I like the new cold frogs color, but they are a bit jarring when you put them in the cold biome. Maybe bring back the original cold frog BUT also maybe make the new cold frog color a variation in somewhere more green. For example, lush caves. Since there supposed to interact with dripleaf maybe they could also spawn there every now and then. :)

  • 6
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    I am really enjoying the way the mob operates currently. I have a couple of small suggestions but overall I think they look great and create a nice ambience. I wouldn't mind seeing them jump more often then they currently do and a larger hitbox for the tadpoles so that they are easier to collect. I also think it would be interesting to see them eat silverfish and cave spiders as well. My only other suggestion would be to add 2 more colors: a brown variation (I don't know where this one would spawn) and also a brightly colored one with spots in the jungle that will poison the player or any other entity after being attacked. 

  • 7
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    As instantly iconic as they are (which is why I don't expect them to be changed) I have a few problems with the frog's animations:

    - The walking animation is a bit too... fluid? Maybe I'm not used to it yet but the slight tilting/bobbing and the way the legs move one at a time seem off to me. Don't get me wrong, it's really good, and that's the thing, it should be a bit more clunky and choppy, so as to fit with the other animations in the game, maybe take a page from the strider's bobbing and the iron golem's waddling on how to make dynamic walking animations that still have the signature Minecraft "clunkiness".

    - As has already been pointed out, frogs in real life don't actually walk that much, they mostly do tiny hops to get around short distances, and larger jumps for larger distances. Walking is more of a toad thing. If you are going to tweak the walking animation, you might consider replacing it entirely with a "hopping" one instead, if not they should at least do it less often and only over short distances, utilizing jumping whenever they want to move long distances.

    - The transition between idling in water and swimming could be cleaner.

    Overall excellent animations! Just in need of tweaking.

    Unrelated to walking: could we have tree frog or poison dart frog variants in jungles? Tropical frogs really don't fit them, though they are fine in deserts and savannas.

    Also, fireflies are poisonous to frogs, they shouldn't eat them, maybe add mosquitos instead/alongside as frog food?

  • 10
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    This may be unpopular, but I would like to suggest a food source for frogs that everyone can appreciate, mosquitos!  Mosquitos could be a pixel mob much like fireflies, if a player walked to close to a cloud of mosquitos they would begin to take damage and have random nausea or poison effects.  Placing candles would prevent mosquitos from spawning and frogs would help keep the mosquito population under control.

  • 5
    Registered User commented
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    The colors confused me lol, they should look more like the environment they're actually in, green for swamp, white for cold, and orange for warm.

  • 4
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    I think a potential frog in a bucket item would be useful, since it'd be cool but also kind of difficult to get a certain color frog from one climate to a completely different one. 

  • 5
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    I love the frog as a mob, especially for the swamps. The snow frog is just a weird concept in general, I don’t think there’s very many amphibians living in permanently snowy places. Should remove the snow frog and instead make a Poison dart frog variant specifically for the jungle biomes. I always think of frogs in two ways, the generic green, and then the beautifully colourful tropical frogs. Could potentially even do a fun thing of the poison dart frog variant poisoning arrows if you click on them.

  • 9
    Registered User commented
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    Poison frogs for the jungle please! We could use them to get poison arrows although that might be too good.

  • 7
    Registered User commented
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    Poison frogs for the jungle please! We could use them to get poison arrows although that might be too good.

  • 6
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    The orange and green frogs are perfect I love them
    but the white frog feels a bit off to me.
    Maybe more variety in the color value
    like having a lighter stomach would help?

    The frogs feel exactly how I wanted them to
    the animations in particular look amazing.

    The tadpoles don't really move around much especially up and down.
    They sort of funnel down into the lowest point possible and then stay there.

    I would absolutely love being able to put a frog
    in a bucket similar to the axolotls.
    It would be a lot easier than leading them from one biome to another and
    it would also help me bring them down into caves and stuff.

  • 5
    Registered User commented
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    Bull frog

    The frog has the ability to have variants of different colors and with different abilities, but what about an exclusive variant of the plateaus / badlands that has a physical difference from the rest of the other frogs. The bull frog would be the most outstanding not only for its striking horns, but its size that is a little larger than the others and with the ability to be very tenperamental with hostile mobs to defend the player with an onslaught.

  • 7
    Registered User commented
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    Would be great if we can eat frog leg that will make a great new source of food

  • 1
    Registered User commented
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    Ok bagus

  • 4
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    If the "Frogs" of each biome are based on species of "frog" found IRL, I'd like to know which ones they're representative of - they seem a bit... off color... otherwise.

    Similarly, I'd like to see  the 1-in-a-million Blue Bull Frog. The idea of every amphibian having a rare blue form amuses me greatly.

    Purple "pig nose" frogs are losing territory to humans, even though they mostly live underground. I'd like to see Mojang rally awareness as they seem to like doing.

    These "Frogs" should be called Toads. Kids need to know the difference. -I- need to know too. Pretty sure these "Frogs" don't jump far enough or fast enough?

  • 7
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    Regarding the new froglight blocks: Ochre, Verdant and Pearlescent, I think it would make more sense for the drop from a frog eating a magma cube to be a small item similar to slimeballs that could then be crafted into a froglight. Why is the drop a block? Blocks are bigger than frogs. Froglights should be crafted from the item that frogs drop when they eat magma cubes.

  • 5
    Registered User commented
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    Frog eggs need a lot longer to hatch than what they have right now.  Its a little to fast so make it a little slower.  I also think we need dyeable frog lights.  But there are rules.

    Pearlescent lights are the only lights that can be dyes with cool colors.  (Blue, purple, magenta, lime, green, light blue, cyan.

    Verdant lights can only be dyed with grayscale.  (light gray, dark gray, black, white)

    Ogre can only be died with warm colors.  (red, orange, yellow)

    The restrictions would be in place so that it doesn't defeat the whole purpose of finding all the frogs and bringing them to a magma cube, but also adding in more colors and not making the color drops random.

  • 5
    Registered User commented
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    Here's a detailed feedback for the team!

    Regarding the variants & froglights, add an achievement for breeding frogs in different biomes & feeding them magma cubes. These are features that many new players will miss. Achievements for building snow golems will also teach new players.

    Tadpoles should also spawn in swamps for variety. Frogs as a food source is also great for survival mode. Give mobs multiple uses!

    More light sources are always welcome, but they should try to blend better with builds. Don't make them too contrasted! Fireflies in bottles is a very popular request as a light source. If fireflies are meant to be non-interactable particle effects, then wandering traders can sell these instead, giving them a unique purpose.

    We NEED mossy green-ish wood for Mangrove, as there's currently no green slabs & stairs in Minecraft. Adding non-green leaf blocks is also VERY welcome, such as wilted brown leaves & pink cherry blossom leaves. Lastly, give variety to storage blocks like chests. These are all important for builds, and is missing in vanilla Minecraft.

    If the Wild Update can match the concept arts, with hazy fog, fungi in logs, pebbles scattered about, more ambient SE in the wild... it's gonna be an excellent update. Solid mud is great, but the liquid mud from Minecraft Earth is very important, they allow easily renewable dirt for mud/clay. There's a problem in Minecraft: most building blocks are difficult to renew, players are forced to use wood & stone for building.