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Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

9

Revamped Forests and Plants in 1.19

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  • 2
    Registered User commented
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    These would great to see in-game!

    Regarding the "seasons" concept, another version could be static seasonal biomes. Like there are icy biomes for winter, and floral biomes for spring, but hardly any for spring and definitely none for autumn. Having them be static like the existing seasonal biomes is nice for builds and not having to worry about how seasons affect crops or anything.

  • 1
    Registered User commented
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    That is a good point, or maybe there could be a setting in-game to turn off seasons, similar to how I said if they added falling leaves, it would be a good idea to make it optional for how far away you will see them generate or to just turn them off all together, in case your device isn't all too good. The idea of having separate biome variants for each season also sounds good though, so that you could have better blending between biomes, so if there is a cold biome like a snowy taiga next to a normal forest, the forest could be a snowy winter forest which then transitions into a fall forest the farther away you get, then a summer forest, then a spring forest. Either one of these ideas could work.

  • 3
    Registered User commented
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    I think crops in seasons could be protected by putting magma blocks around the crops, but I think seasons should change instead of winter biomes and summer biomes, fall and spring should be in Minecraft. It dose not feel right without spring and fall but winter and summer.

  • 3
    Registered User commented
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    Good idea!