Dynamic aquatic above-ground features
So recently, I've thought that adding more water features to the world might make some spots more dynamic and would fit perfectly with 1.19, one example I've thought of is having fallen dark oak trees with rooted dirt at the base with a pocket where the trees roots were filled with water like you can see often in real life, I've also thought that maybe after it rains in game tree leaves could possibly have some sort of water dripping effect. Around waterfalls and ponds you could have mud patches with moss that grows around it.
You could also even add a new biome called the "wetland" which in a way could be a sub-biome of the swamp that rivers and lakes can connect to like how we see in real life with wetlands connecting to water bodies where chemicals and such go to getting filtered by plants and mud. You could even have it spawn in swamps where its dense in trees and fallen logs.
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