In this new dimension, there would be sculk, deepslate, and a new block called the infected sculk. The infected sculk is like sculk just red and gives darkness for 1 second when you break it. In the Darkness Dimension, new mobs such as infected zombies, skeletons, enderman, etc. have a sculk overgrowth on them. Each hit they give 0.5 seconds of darkness. Passive mobs would be infected pigs, cows, sheep, horses, etc. would be passive but also have a sculk overgrowth on them. 2 new structures would be added in this dimension. The sculk fortress, a castle like building guarded with hostile mobs, and the loot would be weapons made from sculk that you cant craft or get from mobs. The other structure is the darkness ruin. A big ruin that has new items such as a sculk head guard, making you not effected to the darkness effect and gets durability down each time it reflects darkness from you. another item is the sculk staff, a unique and powerful item to make infected sculk back to normal, and also make you immune to infected sculk from killing you. Once again, these items can only be found in the darkness ruin. Biomes in this dimension would be the darkness forest, the sculk grove, and the infested mountains, All of these have sculk guardians, a ghost like creature who drops a totem of sculk when dying. The totem makes you immune to being smelled from the warden, but not hearing you. Other mobs in the biomes are hostile mobs. Another unique creature is the sculk beast.
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