1.Separately from variable.attack_time, it is a function to want you to add it most allowing you to detect that a double tap, the left double-clicked a screen in query
2.It wants each to change damage magnification as if being able to make plural Hitbox of the entity
3.I want adjustment of the unrivaled time when an entity caught the damage to be possible
4.Including the allocation of the key with the PC which can want you to release addition to button in UI
5.It allows it allows you to appoint a direction of the shaking of CameraShake and to manage the setting of the camera shake with deletion or a server
It became long, but is glad when you can consider
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