Just to be clear, debug tools are extremely important and I think they should always be enabled by default. However, the pie chart can offer unfair advantages to players in certain multiplayer situations. Since it can detect block entities such as chests and enchanting tables down to the exact chunk, it essentially acts as a crude form of ESP that allows players to find bases or structures that are otherwise hidden from view.
There is also no way to disable the pie chart, not even through /gamerule reducedDebugInfo. This means that use of the chart to find (and potentially grief) hidden bases on public survival or factions servers is basically unenforceable, unless admins wanted to start banning players for using 100% vanilla mechanics - an option that I feel is less than ideal.
Since this is not a problem for singleplayer worlds, a solution would be an option to make the pie chart an OP-only feature on servers. This way, servers that would be heavily affected by the abuse of this mechanic can disable it if the need arises, while also being able to diagnose performance issues with the chart when necessary.
Further thoughts and/or suggestions are welcome - this is a problem that I have not yet seen addressed on either the feedback site or the bug tracker.
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